#include "SuperShieldBonus.h"

#define SUPER_SHIELD_BONUS_IMAGE "./resources/img/objetos/superShield_bonus.png"

SuperShieldBonus::SuperShieldBonus(int posX, int posY,Widget* panel) : Bonus(SUPER_SHIELD,posX,posY,std::string(SUPER_SHIELD_BONUS_IMAGE),BONUS_DEFAULT_SHOW_TIME,panel){
}

SuperShieldBonus::~SuperShieldBonus() {
}

